Unleash Your Creativity in Fortnite: From Zero to Hero
An 8-Week Zero to Hero course that takes complete beginners from installing UEFN to publishing a playable, marketed game in Fortnite.ย Including On demand Core Lessons, Live Workshops, discord support and an optional IP extension track for film and TV professionals.
Community Support
Join a community of like-minded creators for collaboration and support.
Expert Guidance
Step-by-step instructions from experienced Fortnite creator & Unreal Authorized Instructor Paul Booth.
Real Results
See your ideas come to life and reach over 100 million active players.
Live Guidance from Experts
This course includes 8 lessons and live sessions with Unreal Editor for Fornite expert Paul Booth to level up your skills and guide you to success.
Course Content
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Week 1: Up & Running
3 lessons- Up & Running โ From Zero to Playtest
- IP Extension Case Study 1 โ Choosing & Scoping Your IP
- Live 1 โ Kickoff + First Playtest Review (Q&A)
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Week 2: Gym Testing
3 lessons- Gym Testing โ Finding Your Core Mechanic
- IP Extension Case Study 2 โ Mechanics That Serve Your IP
- Live 2 โ Mechanics Clinic (Q&A + Feedback)
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Week 3: Blockout - Building Your Playable Greybox
3 lessons- Blockout โ Building Your Playable Greybox
- IP Extension Case Study 3 โ Blocking Out IP Worlds
- Live 3 โ Greybox Playtest Session (Q&A)
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Week 4: Game Design Through Characters
3 lessons- Game Design Through (NPC) Characters โ Defining Genre & Objectives
- IP Extension Case Study 4 โ NPCs & IP
- NPC & Objectives Review (Q&A)
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Week 5: Cinematics & Cutscenes
3 lessons- Cinematics & Cutscenes โ One Strong Story Moment
- IP Extension Case Study 5 โ Cinematics Anchored in IP Moments
- Live 5 โ Cinematics Showcase (Q&A)
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Week 6: Environmental Storytelling & Art Pass
3 lessons- Environmental Storytelling โ Art-Passing a Story Area
- IP Extension Case Study 6 โ Environmental Storytelling for IP
- Live 6 โ Environment Critique (Q&A)
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Week 7: Intro to Verse Code
3 lessons- Intro to Verse โ Your First Custom Device
- IP Extension Case Study 7 - Verse for IP-Specific Interactions
- Live 7 โ Verse Support Session (Q&A)
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Week 8: Launch & Portfolio
3 lessons- Launch & Portfolio โ Shipping & Showcasing Your Game
- IP Extension Case Study 8 โ Success Metrics for Different Outcomes
- Final Showcase & Q&A
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Certification Assesment
0 lessons
Imagine Your Unique Fortnite Island Played by Millions Worldwide
Signing up for our course will equip you with the skills and knowledge to make this dream a reality.
Do I need prior experience in game design?
How long will it take to complete the course?
What if I need help during the course?
Do I need specific Hardware?
Who is this for?ย
- Complete beginners who want to learn UEFN from scratch and publish a game
- Film/TV professionals exploring interactive experiences as IP extension
- Creatives who want a portfolio piece on a platform with 100M+ monthly players
- Anyone curious about the Fortnite creator economy (ยฃ352M paid to creators in 2024)
What Makes this Different?
- Exploration first, theory later. You publish a playtest on day one. Game design theory arrives in Week 4, after youโve already built something.
- Devices before code. No coding until Week 7. Everything before that is achievable with UEFNโs built-in devices.
- IP Extension track for film/TV. Supplementary lessons that map to each core week, showing how to adapt existing IP for Fortnite with a clear-eyed view of what works and what doesnโt.
- End-to-end. Concept โ build โ publish โ market โ portfolio. Learners leave with a live game and a case study.
- Fills a massive knowledge gap. UEFN lacks aย comprehensive beginner video series for the most popular genres.ย ย