Unleash Your Creativity in Fortnite: From Zero to Hero
An 8-Week Zero to Hero course that takes complete beginners from installing UEFN to publishing a playable, marketed game in Fortnite. Including On demand Core Lessons, Live Workshops, discord support and an optional IP extension track for film and TV professionals. Beings April 20thÂ
Community Support
Join a community of like-minded creators for collaboration and support.
Expert Guidance
Step-by-step instructions from experienced Fortnite creator and Gold Badge UAI Paul Booth.
Real Results
See your ideas come to life and reach over 100 million active players.
Live Guidance from Experts
This course includes 8 lessons and live sessions with Unreal Editor for Fornite expert Paul Booth to level up your skills and guide you to success.
Course Content
-
Week 1: Up & Running
3 lessons- Up & Running – From Zero to Playtest
- IP Extension Case Study 1 – Choosing & Scoping Your IP
- Live 1 – Kickoff + First Playtest Review (Q&A)
-
Week 2: Gym Testing
3 lessons- Gym Testing – Finding Your Core Mechanic
- IP Extension Case Study 2 – Mechanics That Serve Your IP
- Live 2 – Mechanics Clinic (Q&A + Feedback)
-
Week 3: Blockout - Building Your Playable Greybox
3 lessons- Blockout – Building Your Playable Greybox
- IP Extension Case Study 3 – Blocking Out IP Worlds
- Live 3 – Greybox Playtest Session (Q&A)
-
Week 4: Game Design Through Characters
3 lessons- Game Design Through (NPC) Characters – Defining Genre & Objectives
- IP Extension Case Study 4 – NPCs & IP
- NPC & Objectives Review (Q&A)
-
Week 5: Cinematics & Cutscenes
3 lessons- Cinematics & Cutscenes – One Strong Story Moment
- IP Extension Case Study 5 – Cinematics Anchored in IP Moments
- Live 5 – Cinematics Showcase (Q&A)
-
Week 6: Environmental Storytelling & Art Pass
3 lessons- Environmental Storytelling – Art-Passing a Story Area
- IP Extension Case Study 6 – Environmental Storytelling for IP
- Live 6 – Environment Critique (Q&A)
-
Week 7: Intro to Verse Code
3 lessons- Intro to Verse – Your First Custom Device
- IP Extension Case Study 7 - Verse for IP-Specific Interactions
- Live 7 – Verse Support Session (Q&A)
-
Week 8: Launch & Portfolio
3 lessons- Launch & Portfolio – Shipping & Showcasing Your Game
- IP Extension Case Study 8 – Success Metrics for Different Outcomes
- Final Showcase & Q&A
-
Certification Assesment
0 lessons
Imagine Your Unique Fortnite Island Played by Millions Worldwide
Signing up for our course will equip you with the skills and knowledge to make this dream a reality.
Do I need prior experience in game design?
How long will it take to complete the course?
What if I need help during the course?
Do I need specific Hardware?
Who is this for?Â
- Complete beginners who want to learn UEFN from scratch and publish a game
- Film/TV professionals exploring interactive experiences as IP extension
- Creatives who want a portfolio piece on a platform with 100M+ monthly players
- Anyone curious about the Fortnite creator economy (ÂŁ352M paid to creators in 2024)
What Makes this Different?
- Exploration first, theory later. You publish a playtest on day one. Game design theory arrives in Week 4, after you’ve already built something.
- Devices before code. No coding until Week 7. Everything before that is achievable with UEFN’s built-in devices.
- IP Extension track for film/TV. Supplementary lessons that map to each core week, showing how to adapt existing IP for Fortnite with a clear-eyed view of what works and what doesn’t.
- End-to-end. Concept → build → publish → market → portfolio. Learners leave with a live game and a case study.
- Fills a massive knowledge gap. UEFN lacks a comprehensive beginner video series for the most popular genres. Â
Need a different currency?
icons by icons8